National Repository of Grey Literature 20 records found  1 - 10next  jump to record: Search took 0.01 seconds. 
Augmented Reality: Historical Versions of a Building
Medvec, Juraj ; Beran, Vítězslav (referee) ; Herout, Adam (advisor)
This thesis is focused on Augementied reality in mobile applications. The aim of the thesis is to create mobile application that provides its users with the view of the past of selected buildings. At the beginning of the thesis, the reader is presented with various methods and technologies for working with augmented reality. Based on the theorie obtained in first chapters, a mobile application was designed and implemented. The final mobile application allows its users to view historical buildings.
Control of Robot Manipulator Using Augmented Reality and Tablet
Pristaš, Martin ; Musil, Petr (referee) ; Beran, Vítězslav (advisor)
The aim of this thesis is to create an experimental application for manipulating virtual objects in the augmented reality using an tablet for controlling the robotic arm. There is created various ways of manipulating virtual objects for their translation, rotation, and scale change. These methods are tested on several users and compared within their usability. The application allows you to send the position of virtual object changes to the PR2 robot arm and simulate manipulation of virtual objects with augmented reality.
iOS Application for Painting Visualization in Augmented Reality
Mensák, Samuel ; Polášek, Tomáš (referee) ; Bobák, Petr (advisor)
This bachelor thesis deals with augmented reality on mobile devices made by Apple with focus on visualization of images on vertical plane. At the beginning of the thesis, reader is informed about technologies related to augmented reality and development of mobile and web applications in Swift programing language. Based on these technologies, mobile application and web server is designed and implemented. The thesis describes whole process of development starting with designing of UI, continuing with implementation and testing and finishes with working mobile application and web server. The resulting client-server system enables user to visualize paintings in augmented reality using mobile app.
Mobile Game Using Augmented Reality
Konečný, Adam ; Kapinus, Michal (referee) ; Najman, Pavel (advisor)
Main goal of this thesis was to create a game in augmented reality running on iOS operating system. The game is based on the tower defense game genre. The thesis describes augmented reality and its history. The work also describes tools which are necessary to create this project. Following part describes the design and development process of the game. Lastly the thesis deals with the tools available for testing, testing itself and its results.
Application for Visualizing Animated 3D Objects Using Augmented Reality on iOS
Minárik, Martin ; Bambušek, Daniel (referee) ; Beran, Vítězslav (advisor)
The aim of this thesis is to create an application for visualizing 3-D animated objects in augmented reality on a device with operating system iOS. The work demonstrates how to load an object to display within the augmented reality as well methods for animating, changing the state and manipulating the objects. The thesis describes preparation of the object for visualization, inner structure of the object and animation files as well as supported files. The result of the thesis is an application using ARKit framwerok allowing user to display and manipulate the objects capable of animating in augmented reality.
Robot Programming in Augmented Reality
Sabela, David ; Materna, Zdeněk (referee) ; Kapinus, Michal (advisor)
The aim of this master's thesis was to develop an application, which would allow its users to program robotic actions with the help the augmented reality. The application is of demonstrative character and is made with the goal of intuitive handling and good integration of the augmented reality. This experimental application enables users to design a program for a robot using visual instructions, conditions and links and to test it by visualizing the passage through the program. The application is implemented with the use of Unity3D and the AR Foundation technology. The result was tested by a group of volunteers, whose feedback can be considered generally positive.
System for Augmented Reality Utilisation in Museums and Galleries
Müller, Frederik ; Šolony, Marek (referee) ; Beran, Vítězslav (advisor)
The aim of the master thesis is to provide visitors of various types of objects - typically galleries, museums, etc. with additional information about exhibited objects with emphasis on visual display in augmented reality. It includes an analysis of already existing solutions, design and implementation of the entire system needed for deployment. From the point of view of the content creator (administrator), the system represents a complex solution enabling the creation of an interactive walk - scanning 3D objects, scanning 2D objects and adding content to the given objects. On the other hand, the tool for visitors (users) who are part of an interactive walk, provides additional information about objects primarily located near the user, which are automatically detected by the camera on the mobile phone. Solution includes augmented reality, which is implemented using ARKit technology, so the final application is built on the iOS platform. The work addresses the issue of detection of 3D objects and their subsequent recognition, along with the way to work with this information, how to store it and then use it for purposes of this thesis. In the final solution, emphasis is placed on the simplicity of the usage (guide marks, hints...) and overall user experience.
iOS Application for Traffic Violation Reporting
Budáč, Tomáš ; Polášek, Tomáš (referee) ; Bobák, Petr (advisor)
This bachelor thesis is dedicated to the proposal and implementation of the application for both the iOS operating system and the server REST API. The application was implemented in the programming language Swift and its interface SwiftUI. This thesis is structured into a theoretical section, which focuses on the description of current technologies and the current state of already existing solutions. The practical section incorporates the proposal, implementation and app trial. All of that was created based on theoretical knowledge. The result is a user-friendly mobile application for reporting traffic offenses associated with inappropriate parking in the cities with a web-based traffic management interface.
Multi-User Cooperation in Augmented Reality on iOS
Jurczyk, Adam ; Kapinus, Michal (referee) ; Beran, Vítězslav (advisor)
The aim of this work was to create a solution that would allow multiple users to cooperate in a shared Augmented Reality environment. The proposed solution enables users to interact and edit a 3D scene in real time. Thesis touches on the subject of how a user interface should look like to assist with synchronization of devices in the shared scene. It also describes a system for user permission and action conflict resolution when dealing with virtual object interaction. A hybrid peer-to-peer architecture is designed to facilitate communication between individual peers. The solution is based on the iOS platform and uses the new functions available in the ARKit 2 framework. The resulting application is used to demonstrate and evaluate how the designed systems perform during multi-user cooperation. The designed solution can be used as a basis for an application that presents work from a designer to a client with the ability to get expressive user feedback in real time and in the intended physical environment.
Augmented Reality on iOS - Displaying of Map Features in Terrain
Bezák, Adam ; Brejcha, Jan (referee) ; Herout, Adam (advisor)
This thesis aims to improve the user's orientation in terrain using his smartphone and augmented reality. By combining these two elements and cost-free OpenStreetMap database of geographic data, is possible to show nearby map features from the maps or show additional information about nearby objects. The resulting technology is used in implemented iOS application called Water Radar. This application displays nearby water streams (or other water objects) relative to the GPS position of the user. The application also uses Google Elevation API, in order to enable displayed water streams to follow the landscape.

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